Hello again,
It seems my last post which conclusively proved the validity of my original post was mysteriously moved to a different section where normal players would be unlikely to notice it whereas the original post which was thread-locked was left in place, lol. Anyhow, to prove my original statement about players with pings over 500 on servers I have included a screenshot* from a DU4 server. Furthermore, since it seems to have been made deliberately difficult for normal players to follow the thread I will paraphrase my original posts for their convenience:
The two most outstanding causes of grief experienced when playing on nexus-based servers which can be easily fixed are:
1. Players with pings of 500+.
(Note: Not only does this make those players nearly impossible to kill it also lags the server.)
2. Players that stay at their team's base and destroy their team's vehicles.
(Note: This is a purely malicious act which effectively cripples the team they are on.)
The two simple solutions which are available to server admins which will effectively remove those causes of grief are:
1. Enforce a ping limit max to join of 300.
(Note: Hitreg and server lag will be greatly improved and it is a universally accepted practice used exactly for that purpose.)
2. Enable player votekick.
(Note: Team vehicle destroyers will be easily voted off the server and order will quickly be restored.
Of course if there is an available script that will automatically kick teamkillers/wreckers that would be even better, lol.)
As I stated in my original posts these are merely suggestions for the server admins to follow or not as they see fit. However, if the majority of servers implemented those two simple rules the quality of gameplay on nexus servers as a whole would be dramatically improved.
P.S. The last post was moved to Administration Outpost if you want to read it. It is somewhat entertaining if I may say so myself, lol.